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AMD Fall 2022 Software Research & Development Engineer Co-Op/ Intern - 176181
3 years ago



What you do at AMD changes everything


At AMD, we push the boundaries of what is possible. We believe in changing the world for the better by driving innovation in high-performance computing, graphics, and visualization technologies building blocks for gaming, immersive platforms, and the data center.


Developing great technology takes more than talent: it takes amazing people who understand collaboration, respect, and who will go the extra mile to achieve unthinkable results. It takes people who have the passion and desire to disrupt the status quo, push boundaries, deliver innovation, and change the world. If you have this type of passion, we invite you to take a look at the opportunities available to come join our team.


The Role:

AMD (Advanced Micro Devices) is seeking a student for an internship position to work on Research & Development of advanced rendering software techniques. This is a fantastic opportunity to join a team of innovators and shape the future of technology.

The Person:

Join our advanced research & development engineering team to be part of an outstanding skilled team working with groundbreaking rendering techniques and algorithms, developing the technologies of tomorrow.

Possible Responsibilities:

  • Research, experiment ideas, and develop new algorithms on advanced rendering research topics like global illumination, denoising, upscaling and next technologies maximizing AMD Ray Tracing and machine learning hardware.

  • Develop new software, tools, SDKs (Software Development Kits) or APIs (Application Program Interfaces).

  • Influence future AMD graphics hardware.

Preferred Skills and Experience:

  • Experience in developing and implementing rendering algorithms

  • Proven experience in solving problems that require study, analysis and application of different algorithms.

  • Strong math background

  • Experience working on graphics, Ray tracing using GPU or Machine learning on GPU, Compute and Graphics APIs like Direct3D 12, Vulkan, OpenCL, CUDA, HIP, etc.

  • Experience working on global illumination algorithms, path tracing, bidirectional path tracing, photon mapping, etc.

  • Ability to program in low level languages (x86 ASM, SSE, ISA)

  • Good programming skills in C++

  • English for communication

Academic Credentials:

  • Technical BS/MS degree



Requisition Number:176181
Country/Region/Location:GermanyState/Province:BavariaCity:Munich
Job Function:Student/ Intern/ Temp

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