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Graphics HW Engineer
3 years ago

Job ID: JR0230443

Job Category: Engineering

Primary Location: Folsom, CA US

Other Locations: US, California, Santa Clara

Job Type: College Grad

Graphics HW Engineer

Job Description

The Accelerated Computing Systems and Graphics Group (AXG) is looking for a passionate Graphics Hardware Engineer with background in frontend and backend development or pre-silicon verification. This position provides a unique opportunity to mix and grow with multiple responsibilities in micro-architecture development, RTL coding and validation, or pre-silicon verification. The candidate will be part of the Graphics core IP team chartered with developing and delivering multiple generations of state of the art, highly configurable GPU Core IP to multiple clients, discrete graphics, and server SOCs. This is a hands on, highly technical individual contributor role.

Responsibilities will include but not limited to:

  • Feature evaluations for power, performance, area, complexity, and effort tradeoffs

  • Develop IP collateral such as microarchitecture spec, design spec/RTL code, validation environment/checkers/trackers, test plans, white box coverage, or assertions

  • Drive initiatives to improve design or validation quality, efficiency, and velocity of the teams

  • Interact and work closely with architecture, design, simulation, SW/driver, and verification teams for development of highly efficient, feature rich, and high-quality IP


Behavioral traits that we are looking for:

  • Should have excellent problem-solving, written, and verbal communication skills

  • Hands-on coding skills using Verilog or System Verilog

  • Work in a dynamic environment, understand abstract concepts and multitask



Qualifications


You must possess the below minimum qualifications to be initially considered for this position. Preferred qualifications are in addition to the minimum requirements and are considered a plus factor in identifying top candidates. Experience listed below would be obtained through a combination of your schoolwork/classes/research and/or relevant previous job and/or internship experiences. This is an entry level position and will be compensated accordingly.


Minimum Qualifications:

               Must have a Master’s degree in Computer Science, Electrical/ Computer Engineering or any related field.

Inside this Business Group

The XPU Architecture and Roadmap team (XAR) within the Intel Architecture, Graphics and Software (IAGS) Group is responsible for architectural definition, performance projection and optimization of Graphics and Media IP's for all Intel integrated and discrete graphics products. The GPU Projections Team (GPT) within XAR is specifically responsible for development of Graphics, Compute, and Media Power and Performance (PnP) projections, analysis and attainment of key power and performance indicators.



Other Locations

US, California, Santa Clara



Intel strongly encourages employees to be vaccinated against COVID-19. Intel aligns to federal, state, and local laws and as a contractor to the U.S. Government is subject to government mandates that may be issued. Intel policies for COVID-19 including guidance about testing and vaccination are subject to change over time.




Posting Statement

All qualified applicants will receive consideration for employment without regard to race, color, religion, religious creed, sex, national origin, ancestry, age, physical or mental disability, medical condition, genetic information, military and veteran status, marital status, pregnancy, gender, gender expression, gender identity, sexual orientation, or any other characteristic protected by local law, regulation, or ordinance.




Work Model for this Role

This role is available as fully home-based and generally would require you to attend Intel sites only occasionally based on business need.


USCollege GradJR0230443FolsomXPU Architecture and Roadmap (XAR)

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