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Principal Software Engineer, Server - Unannounced Survival Game
3 years ago

Team Name:
Unannounced Project

Job Title:
Principal Software Engineer, Server - Unannounced Survival Game

Requisition ID:
R017595

Job Description:

We Want You
A new world and a new journey await you. It is a world different from any other Blizzard has created.

If you're a passionate game developer, and, well, a good human being, then we'd love to talk to you. We have a new AAA survival game in the works, set in a new IP for PC/Console. It's going to be amazing, and we'd love to bring you along for the ride. Together, we'll build something big, bold, and beautiful.

We are seeking a Principal Software Server Engineer to help build and shape the server infrastructure for our project. If you like working on servers and building a highly scalable and efficient online infrastructure that needs to work on a global scale, read on!

We believe our team is good. Really good. Granted, we're obviously biased. But we also believe there are lots of developers out there who can make us even better. You could be one of those people. If you're looking for a team where inclusion, thoughtfulness, empathy, professionalism, and collaboration are all seen as critically important, we believe our team could be a phenomenal fit for you. Join us and help craft our future!

COVID-19 Hiring Update:
We've transitioned to a work-from-home model, and we're continuing to interview and hire during this time. This role is expected to begin as a remote position. We understand each person's circumstances may be unique and will work with you to explore possible interim options.

We need help with

  • Collaborating with other engineers on the server team on the design and implementation of the server infrastructure.

  • Designing and implementing server-side components of gameplay features.

  • Working side by side with QA, design, production, and other engineers to solve some of our most complex problems.

  • Participating in the ongoing effort to improve our server infrastructure, with the goal of achieving ever increasing service availability.

  • Coordinating with embedded and external teams, creating relationships and assisting with shared initiatives that advance the development of the game.

  • Championing Blizzard's core values


What you are good at

  • Writing fluent C++ code with advanced knowledge of both historical patterns and modern language features.

  • Protocol and API design.

  • Networking experience in TCP, UDP, and higher-level protocols.

  • Developing highly scalable services, distributed systems, and client/server architectures.

  • Authoring efficient schemas for storage technologies (SQL, Cassandra, Redis, etc.).

  • Working in a collaborative environment.

  • Breaking down complex tasks.

  • Playing and making a variety of video game genres and titles.


Extra awesome points for

  • Linux development experience.

  • Familiar with security considerations (encryption, denial of service).

  • Experience with cloud/virtualization/containerization technologies and infrastructure.

  • Experience with code optimization.

  • Proficient in at least one scripting language such as Python.


Blizzard Entertainment is a global company committed to growing our employees along with the business. We offer generous benefits and perks with an eye on providing true work/life balance. We've worked hard to foster an intensely collaborative and creative environment, a diverse and inclusive employee culture, and training and opportunities for professional growth. Our people are everything. Our core values are real, and our mission has never changed. We are dedicated to creating the most epic entertainment experiences ever. Join us!






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